Quantcast
Channel: Questions in topic: "follow"
Viewing all articles
Browse latest Browse all 536

problem with ai

$
0
0
hi i am making a game and i am using this code to enemy follow player transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime); the problem is my game is on a terrain and has some Heightes now when the enemey is following me he is flying somehow ! now i want to know how can i fix this! and a easy way is better!

Viewing all articles
Browse latest Browse all 536

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>