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How to make a cylinder follow two sphere

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Hi, i'm new and i'm trying to make a simple project in unity. I have 3 object : a cylinder, and two spheres. I'd like to make the cylinder follow the two sphere like a sort of line through two point. Any suggestions ?? I've tried to use the Quaternion.LookRotation() and the Quaternion.FromToRotation() functions but it didn't works. thanks

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