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Following object (arrow) slides off of a object

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Hello, I'm beginner with Unity, so maybe this is pretty basic.. but I couldn't find any help.. So I'm creating a model of Solar System and now when I wanted to add an arrow pointing to a GameObject I just made it a child of the object (moon). I expected to just normally follow the object, which it does, but instead of remaining upward, it "slides", as you can see on pictures. The arrow doesnt have a rigidbody and any script attached.. Is here some way how to make the arrow upward? I really don't seem to get what is wrong so thank you very much for any help :] ![alt text][1] ![alt text][2] [1]: /storage/temp/58743-pwuy5o2ijrax-xedb-gk2zmtlwyggd1lwf0cl8patuy.png [2]: /storage/temp/58742-xa-wlm-65dje1tjrjqeztkgebasdxrxbyruvn20low.png

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