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How do i get a camera to follow a Bird/Plane smoothly?

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Hey There! Im looking for a script or a way to smooth out the rotation between the current camera and a Object to follow (A bird in my case). I tried placing the camera with the target forward, camera offset and some distance, I tried lerping the camera position but i didnt achieve what I wanted. This is an example of how i want it to be: https://www.youtube.com/watch?v=QmPw47dPHc0 . It seems like the camera makes as few changes in position as possible, and it has a lookat(target). Maybe the bird rotates around the camera? Maybe theres a sphere around the bird and the camera is projected onto a specific point on the Sphere. Can anybody help me achieve the same or a similar effect?

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