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How to make an object fixed on the screen?

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What's up devs! Hope you all doing well!

I'm developing a HoloLens application on Unity and I'm stuck on how to fix a GameObject on the screen. I'm trying to create a menu and fix it on the middle left of my screen. So, even when the person move the HoloLens, the menu will always stay there.

I really don't know what to do. I tried some scripts, but all of them fix the camera and the GameObject. I think the way to do that is to fix limits to the screen (canvas) and then, fix the GameObject on the middle-left of it.

Does anyone knows how to do that? Thanks!

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