Hello! I got a 3D game and I have I want to clone a object. Gamenvisk has politely gave me this code:
`using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class clonefor4 : MonoBehaviour
{
Vector3 offset = new Vector3(2, 0, 2);
// Start is called before the first frame update
void Start()
{
StartCoroutine("Spawner");
}
IEnumerator Spawner()
{
while (true)
{
**GameObject clone = GameObject.CreatePrimitive(PrimitiveType.Cube);**
clone.transform.position = transform.position + offset;
yield return new WaitForSeconds(5);
}
}
}`
This code works perfectly, but I want to clone a separate game object other than a cube. With only changing the bolded part, is there any way to go about this?
Thanks!
↧