Character always follow straight help!!!
Hi there so i have a character.. and i would like him to always to be drawn to the middle with his face forward.. like the one you see.. but when i get it to spawn.. it always follows with the wrong...
View ArticleAn Efficient Way To Follow Transform's Position?
Unity Version 4.3.4, C# scripting. Barely learned Unity last year. Wish I had Pro to solve my problems. Wink wink? Hint? Hi again fellow Unity game developers. How are you? Good? Well I'm not! You see...
View ArticleCamera following Pivot not working
I want to make a thirdpersonshooter-camerascript the player is the parent of an empty(pivot) and the camera should follow the pivot ![camera][1] when i move my mouse to the left the player rotates to...
View ArticleHow to make 2 or more Objects to follow 2 or more fingers
So I'm trying to make a game where you need to control 2 objects, I managed to make obects to folow only one finger at time. heres the code : void Update () { if (Input.touchCount == 1 &&...
View ArticleNeed Help: Unity draw-to-follow?
I need to draw a path based on a mouse click and drag that and have an object follow that path (similar to swipe to move in mobile games like Harbor Master). I also would like to smooth the line as...
View ArticleIs it possible to make an AI follow the player on a NavMesh inside a sphere...
Hi all, so I am looking for a way to get my Follower style NPC to follow the player inside a sphere. I have the player with a cylinder as a child of the player, which has a NavMesh on it (NPCLayer),...
View ArticleUnity 2D Object Smooth Follow Problem C#
Okay, I want objectA to follow ObjectB but not until ObjectB is a certain distance away. The code I have works*... But its really jumpy sometimes as it only works when ObjectB is further away than 3...
View ArticleMake a cube follow your finger iOS C#
*Tired Sob.... Anyone know how or where i can find some code to attach to a Cube and make it follow my finger for iOS in C#? I've trolled the whole interwebz and can't seem to find any ideas as to how...
View ArticleCamera Controls, Focus one object with reference from another object
Hi, I want to make my camera follow an object say object1 i.e keep object1 in view but not loosing an other object2 from camera view. In simple words I want that my main object remain in camera view...
View ArticleMake Camera in VR
Hi everyone ! I hope so much that someone can help me because there isn't any tutorial on it !!! So, there is my problem : I want to make my camera going where i'm looking, just like if i was someone...
View Articleis it possible to have a ragdoll head following target?
I downloaded the head look controller.. would love that my ragdolls follow with their heads a target. Is that possible? Because after setting up the head controller i just get the ragdoll heads...
View ArticleScripting beginner - how can I make the camera follow the character but still...
I have a script that follows the character, however it rotates with the character, which is quite annoying since the character appears to be moving forward, but I am actually holding the left arrow...
View ArticleFollowing object (arrow) slides off of a object
Hello, I'm beginner with Unity, so maybe this is pretty basic.. but I couldn't find any help.. So I'm creating a model of Solar System and now when I wanted to add an arrow pointing to a GameObject I...
View ArticleTriangles don't follow the vertices changed on mesh
It's been while I've worked with mesh editing. And there is this little weird issue I've never encountered before. I am changing vertices on the mesh, for the test, i am moving one vertex in some...
View ArticleImprove MouseOrbitImproved
using the following code (http://wiki.unity3d.com/index.php?title=MouseOrbitImproved) I want to be able to move the rotation of the camera only if you hold down the right mouse button. If the right...
View ArticleTurret following target
I am currently trying to have a turret follow a target. However, it is not rotating properly. ![alt text][1] As you can see, the barrel does not only rotate around the axis it should, but in the wrong...
View ArticleCamera Follows 2D player
Hi, i got this script attached at my camera but the player moves faster then the camera. Here is the script attached on the camera: public float xMargin = 1f; // Distance in the x axis the player can...
View ArticleCamera Following [2D]
Hello! I'm new to c# coding and I'm trying to create a script for camera, which will follow my object. I want to do that by getting my objects position and transforming camera position by it. I guess...
View ArticleSound Game (wave)
I want to create a android game where you have to follow a sound wave with your finger. Its something like Mmm fingers but you have to follow the sound wave. Like when there is a hight tone the sound...
View ArticleHow to make a camera follow a ball from behind? c#
Hello! Im having some problems making the camera turn with the ball. https://youtu.be/6D337xSoQV4 in the YouTube link you can see the camera is following the ball but only show it from the same angle....
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